Monday, November 28, 2011

Studio Project: 3D Character

Unfortunately having assignments is inevitable when you're at school. Sometimes you get the ones that you like and sometimes the ones that you don't really give a shit care about. So I'm really happy that we were given a chance to make something that was something more personal, hence the studio project!

I knew right from the beginning that I wanted to make a 3D model of one of my characters. Among the many characters I've designed, I have very few favorites design wise.. Personality wise I like them all equally. But anyways I chose to do a character from a project I'm doing together with my friend (Entitled Ingressio for now). The project hasn't updated in a while due to busy schedules but it's definitely something I'm willing to develop further. Hopefully I'll get some time during the break.

Here are the concept artwork I drew using Photoshop(3 views) and SAI(pose);



More information and images under the cut!


Thursday, November 17, 2011

Xenogears Title Sequence

More assignments! This time we'll see how my drawings have been. I don't draw that much anymore and I'm getting a little rusty here.. I wish I upped the quality of my illustrations more but you can't really help to make things look not perfect when you have other things to do at the same time! Why do I sound happy saying that.. Oh well.

So we were asked to do a 10 frame storyboard for a title sequence of our favorite game, or any game that has influenced us greatly. I chose Xenogears for mine because I can't think of any other game that has affected me in ways it did. It tackles a lot of psychological concepts about identity and humanity. It's for anyone who wants to play an RPG with a really deep story. If any of you are interested, the game is being sold on the PlayStation Network for I believe around $10? It's a game worth playing in many aspects. Don't let the outdated graphics fool you or you will miss out big time on hidden gems!

Images under the cut!